﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using CommonLib.Geometry;
using CommonLib.Materials;

namespace CommonLib.Engine
{
    public class Light
    {
        /// <summary>
        /// Расположение камеры
        /// </summary>
        public Point3D Position { get; set; }
        public Color Color { get; set; }
        public Light(Point3D pos, Color clr)
        {
            Position = pos;
            Color = clr;            
        }
    }
}
